The Aim: Exhibit an AR learning experience that informs consumers of brands’ environmental impacts and their direct real-world effects on communities and individuals.
To bring this to life, the project was broken down into four core objectives:




The experience was built using Unity and powered by Vuforia. The technical framework relies on a combination of:
To visually communicate the core themes of the project, the branding relies on a highly symbolic color palette:
Working with AR presents unique hardware and usability hurdles. Here is how I addressed the primary roadblocks during this project:
Optimizing AR Tracking: Initial physical product boxes yielded low Vuforia tracking scores, causing instability. I solved this by designing personalized, QR-style markers for each brand, ensuring flawless tracking while maintaining their visual identity.
Blending 2D and 3D: Mixing 2D assets within a 3D space can look jarring. I resolved this by adopting a stylized “paper cut-out” aesthetic, using paper textures and rigid animations to make the contrasting dimensions feel cohesive and deliberate.
Designing for AR Novices: Exhibition visitors were largely unfamiliar with AR. Extensive user testing revealed key usability quirks, leading me to add clear on-screen instructions and pagination to the animations, a great reminder of why testing is so critical.
The final execution was designed to be a fully engaging, multi-sensory user experience. When users step into the space, they are immediately greeted by custom sound-designed audio that sets the tone before they even interact with the products.
The user journey follows three distinct stages:
Listen & Learn: Hear background information about the greenwashing issue and the core purpose of the project.
Get Hands-On: Interact with the physical products through the AR lens to see the hidden corporate initiatives and understand the bigger environmental picture.
Take Action: The experience concludes by empowering users to speak their minds, reflecting on how they feel and encouraging them to speak up for what they believe in.